Ut3 titan patch 5
If a player was the leader with more than one weapon, it picks the weapon he or she got the most kills with. Weapons: - Added burn trail for link gun beam. Demo Recording: - Added support for clientside demo recording. Can be bound to a key in UTInput. DemoFF toggles between 1x, 3. DemoSlomo takes a float between 0.
Networking: - Fixed localization of certain networking messages received from different language server. Reduces mover popping in large playercount games. Fixes users incorrectly getting the "Your network configuration may not be compatible Servers now continuously try to advertise to the master server upon failure.
Engine: - Collision Octree optimizations - Particle system optimizations - Safe handling of inversing nil matrices. Addresses rare ragdoll physics crashes. To enable, add the following to your UTGame. Now always properly centers the querying player in the returned list. Maplists - The old maplist system has been replaced with an entirely new one, which is configured through UTMapLists. Then you need to find the maplist in UTMapLists.
UTMapList]: - Maps: The list of maps used by the maplist, options: - Map: The filename of the map minus the file extension - ExtraData: An array of arbitrary data which can be associated with each maplist entry; mainly used by the game at runtime - AutoLoadPrefixes: Maps with the prefixes defined here will be automatically added to the maplist e.
VoteCollector] section in UTVote. Gametype configuration is setup in UTMapLists. UT3 v1. User Interface: - Added player name list to server browser.
Networking: - Always sort relevant actors by priority. Improves network performance for listen servers which typically have limited upstream bandwidth by dividing available bandwidth between clients. Configurable through new properties in UTGame. Server administration: - UWeb fixes for WebAdmin.
Fixes some networking issues for custom maps. Mod support: - Added support for Interactions to have a PostRender call to render to canvas. AI improvements: - Fixed bots not using link gun beam on enemies.
User Interface: - Clicking on the settings tab goes to directly to the full settings menu. It's just a warning now. This also allows Gamespy comrade and other external applications to be used to launch network clients. Added "status" section. Networking: - Added support for autodownloading packages while in gameplay or while travelling. Fixes sporadic issues with players not being able to join games. Addresses both clients failing connection because they take too long to load a level, and initial connections staying open too long.
If set, clients are kicked if they take longer than this many seconds to travel between maps. AI improvements: - New orb carrier strategy AI. Also a performance improvement on PC and console. When a move fails, force a route refresh.
Add cost to reachspecs when bot fails repeatedly. If adjust left and right fail, try moving to center of reachspec. Page of 1. Filtered by:. Previous template Next. Unreal Tournament 3: Community Edition Update v1. Note: Deploying this update clears all personal settings and will require CD-key re-entry. Best used on a clean installation before customization. You may back-up the "Unreal Tournament 3" folder to save your settings when uninstalling this update, by renaming it.
It will remain untouched by the game and this update package unless you revert it back to its original name. Removing or renaming this folder will generate a new one based on defaults when you launch the game, effectively uninstalling this update excluding the optional BR and DOM archive, which must be deployed in the game install folder.
Delete all its associated files from your game directory, or reinstall the game to uninstall these features. This optional package is the only archive that should be extracted to the actual game installation directory e. Facebook LinkedIn. Tags: None. Comment Post Cancel. It is such a complex mutator with such a low visible impact. Thanks for that! Dang, going to have to try this out. Love that there are still people out there working on this old game. Last edited by Polish ; , PM.
And it does definitely look right, I can say! Thx a lot! After installing this, all the menu buttons in the game like say "Accept", "Back", and so on permanently show the icons for an Xbox controller as opposed to the icons for a mouse and keyboard. Any thoughts on why that would be?
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