Nwn2 patch 1.3
Potions of Speed Haste , Bless, etc. Saving and reloading causes all party members and summoned creatures to be teleported to the main character's location.
This can be used to hop past small barriers, walls, and triggers. You can save and load even in combat. Starting most dialogues, including forced dialogues, removes the party from combat, allowing dead party members to revive with 1 hp. If you pause the game while a creature is right at the edge of an aura ex: Battletide, Body of the Sun, etc.
Not very useful in most cases, but Body of the Sun and other damaging auras can do absurd damage this way. Note that Body of the Sun, the most available spell to use this with, was introduced in Patch 1. There's an infinite HP bug if you have multiple items or effects that boost Constitution. It seems that Con-boosting items and effects check if their Con-change would cause you to gain or lose HP before they check if there are any other existing Con-modifying effects in place that they don't stack with.
As such, when you put on a Con-boosting item while already under a Con-boosting effect, you get the extra HP you would have gained had the two effects stacked, and the extra HP remains even when you remove the second Con-boosting item. This can boost you well above your normal max HP. It persists through save and reload. My hp increases to , but my max stays at Because the two items don't stack, my Con stays at When I remove the boots, the extra HP remains.
Every time I take off and put on the boots again, I gain another 10 HP semi-permanently. You'll only get your character level in extra HP each time you unequip and equip. Coincidentally, you get Elanee at Fort Locke, she can cast Bear's Endurance, and she has an odd-numbered Con score if you don't have one yourself.
Submitted by:. Submitted by Tchos on Last modified:. Old Vault Category:. Old Vault ID:. Changed background of quest journal to get rid of the crowding on the left margin Modified the stylesheet. Increased the size of the SoZ party chat panel, moved the portrait down from the header into the text area and adjusted the NPC speaking area to compensate, increased the size of the speaker's name in the header, and adjusted all of the portraits to the NWN1 aspect ratio.
Changed the scrollbar on the portrait picker to have a normal-sized handle instead of the tiny one. Returned the non-SoZ dialogue panel to the original colour scheme for compatibility with particular conversations that specify non-default light colours for certain text.
The parchment style dialogue is still included, but renamed. If you want to use it anyway, you can delete the new quickchat. Since I was working on it anyway, I made some further improvements in the design of both versions of the dialogue box.
Notably in the amount of text shown, the spacing between reply options, and the amount of space in the middle dividers. Added new large version of the tutorial popup box. I use this box for DM narration text in my own module. Edited store.
Thanks to kevL for identifying this! Edited the portrait picker screen to get the frames properly lined up around the portraits. Portrait picker screen now shows full "Select a portrait for your character" line. A minor edit to noticewindow.
Provided by Travus, and uploaded here with permission. Ragnorak: Expanded Lists for Hi-Rez -- used as basis and example for some parts, with my expansions and reworks. Also the packaging of the original NWN1 portraits. Request notification for all usage. Wed, How do you rate this content? No votes yet. Thu, Average: 10 1 vote. I only use the HD ui and dialog and that is what I'm rating.
A very, very good mod for those whose eyes aren't like they were when I was younger. If you do not plan on using the portraits then make sure you remove the portraits change xml, styles sheet for sure. Sat, Sun, I will have to get back to you as I did this 2 years ago. Right now I don't really remember what I did. I know this isn't much but it will have to do for now. I will let you know soon I hope. Tue, So much easier to read everything. Shadowlords, Dreamcatcher, and Demon Campaigns Your Notifications.
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